{"id":6225,"date":"2017-05-20T10:01:27","date_gmt":"2017-05-20T17:01:27","guid":{"rendered":"https:\/\/www.ultrasaurus.com\/?p=6225"},"modified":"2017-05-20T11:38:28","modified_gmt":"2017-05-20T18:38:28","slug":"serverless-patterns-at-google-io-2017","status":"publish","type":"post","link":"https:\/\/www.ultrasaurus.com\/2017\/05\/serverless-patterns-at-google-io-2017\/","title":{"rendered":"serverless patterns at google i\/o 2017"},"content":{"rendered":"

At Google I\/O last week, we presented how to build robust mobile applications for the distributed cloud<\/a> about building mobile apps in this new world of \u201cserverless development.\u201d When people hear \u201cserverless\u201d sometimes they think we can write code on the server that is just like client-side code, but that\u2019s not really the point.<\/p>\n

We have many of the same concerns in developing the code that we always have when we write client-server sofware \u2014 we just don\u2019t need to manage servers directly, which drastically reduces operational challenges. In this talk we dive into some specific software development patterns that help us write robust code that scales well.<\/p>\n